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今天小编给大家分享一下Vue中如何实现3D标签云的相关知识点,内容详细,逻辑清晰,相信大部分人都还太了解这方面的知识,所以分享这篇文章给大家参考一下,希望大家阅读完这篇文章后有所收获,下面我们一起来了解一下吧。
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预览:
代码:
页面部分:
CSS部分:
// 标签云 .tagcloud-all { position: relative; a { position: absolute; top: 0px; left: 0px; color: #fff; font-weight: bold; text-decoration: none; padding: 3px 6px; &:hover { color: #FF0000; letter-spacing: 2px; } } }
JS部分:
export default { name: "tagcloud", data() { return { tagList: [], radius: 120, dtr: Math.PI / 180, d: 300, mcList: [], active: false, lasta: 1, lastb: 1, distr: true, tspeed: 10, size: 250, mouseX: 0, mouseY: 0, howElliptical: 1, oList: null, oA: null, sa: 0, ca: 0, sb: 0, cb: 0, sc: 0, cc: 0 } }, methods: { // 生成随机数 getRandomNum() { return Math.floor(Math.random() * (255 + 1)); }, // 三角函数角度计算 sineCosine(a, b, c) { this.sa = Math.sin(a * this.dtr); this.ca = Math.cos(a * this.dtr); this.sb = Math.sin(b * this.dtr); this.cb = Math.cos(b * this.dtr); this.sc = Math.sin(c * this.dtr); this.cc = Math.cos(c * this.dtr); }, // 设置初始定位 positionAll() { this.$nextTick(() => { // 注意: 所有的在onReady方法中执行的方法都需要$nextTick确保所有的标签都已经渲染 var phi = 0; var theta = 0; var max = this.mcList.length; var aTmp = []; var oFragment = document.createDocumentFragment(); // 随机排序 for (let i = 0; i < this.tagList.length; i++) { aTmp.push(this.oA[i]); } aTmp.sort(() => { return Math.random() < 0.5 ? 1 : -1; }); for (let i = 0; i < aTmp.length; i++) { oFragment.appendChild(aTmp[i]); } this.oList.appendChild(oFragment); for (let i = 1; i < max + 1; i++) { if (this.distr) { phi = Math.acos(-1 + (2 * i - 1) / max); theta = Math.sqrt(max * Math.PI) * phi; } else { phi = Math.random() * (Math.PI); theta = Math.random() * (2 * Math.PI); } // 坐标变换 this.mcList[i - 1].cx = this.radius * Math.cos(theta) * Math.sin(phi); this.mcList[i - 1].cy = this.radius * Math.sin(theta) * Math.sin(phi); this.mcList[i - 1].cz = this.radius * Math.cos(phi); this.oA[i - 1].style.left = this.mcList[i - 1].cx + this.oList.offsetWidth / 2 - this.mcList[i - 1].offsetWidth / 2 + "px"; this.oA[i - 1].style.top = this.mcList[i - 1].cy + this.oList.offsetHeight / 2 - this.mcList[i - 1].offsetHeight / 2 + "px"; } }) }, // 坐标更新 让标签动起来 update() { this.$nextTick(() => { // 注意: 所有的在onReady方法中执行的方法都需要$nextTick确保所有的标签都已经渲染 var a; var b; if (this.active) { a = (-Math.min(Math.max(-this.mouseY, -this.size), this.size) / this.radius) * this.tspeed; b = (Math.min(Math.max(-this.mouseX, -this.size), this.size) / this.radius) * this.tspeed; } else { a = this.lasta * 0.98; b = this.lastb * 0.98; } this.lasta = a; this.lastb = b; if (Math.abs(a) <= 0.01 && Math.abs(b) <= 0.01) { return } var c = 0; this.sineCosine(a, b, c); for (var j = 0; j < this.mcList.length; j++) { var rx1 = this.mcList[j].cx; var ry1 = this.mcList[j].cy * this.ca + this.mcList[j].cz * (-this.sa); var rz1 = this.mcList[j].cy * this.sa + this.mcList[j].cz * this.ca; var rx2 = rx1 * this.cb + rz1 * this.sb; var ry2 = ry1; var rz2 = rx1 * (-this.sb) + rz1 * this.cb; var rx3 = rx2 * this.cc + ry2 * (-this.sc); var ry3 = rx2 * this.sc + ry2 * this.cc; var rz3 = rz2; this.mcList[j].cx = rx3; this.mcList[j].cy = ry3; this.mcList[j].cz = rz3; var per = this.d / (this.d + rz3); this.mcList[j].x = (this.howElliptical * rx3 * per) - (this.howElliptical * 2); this.mcList[j].y = ry3 * per; this.mcList[j].scale = per; this.mcList[j].alpha = per; this.mcList[j].alpha = (this.mcList[j].alpha - 0.6) * (10 / 6); } this.doPosition(); this.depthSort(); }) }, // doPosition() { this.$nextTick(() => { // 注意: 所有的在onReady方法中执行的方法都需要$nextTick确保所有的标签都已经渲染 var l = this.oList.offsetWidth / 2; var t = this.oList.offsetHeight / 2; for (var i = 0; i < this.mcList.length; i++) { this.oA[i].style.left = this.mcList[i].cx + l - this.mcList[i].offsetWidth / 2 + "px"; this.oA[i].style.top = this.mcList[i].cy + t - this.mcList[i].offsetHeight / 2 + "px"; this.oA[i].style.fontSize = Math.ceil(12 * this.mcList[i].scale / 2) + 8 + "px"; // this.oA[i].style.filter = "alpha(opacity=" + 100 * this.mcList[i].alpha + ")"; this.oA[i].style.opacity = this.mcList[i].alpha; } }) }, // depthSort() { this.$nextTick(() => { // 注意: 所有的在onReady方法中执行的方法都需要$nextTick确保所有的标签都已经渲染 var aTmp = []; for (let i = 0; i < this.oA.length; i++) { aTmp.push(this.oA[i]); } aTmp.sort(function (vItem1, vItem2) { if (vItem1.cz > vItem2.cz) { return -1; } else if (vItem1.cz < vItem2.cz) { return 1; } else { return 0; } }); for (let i = 0; i < aTmp.length; i++) { aTmp[i].style.zIndex = i; } }) }, // 网络请求 拿到tagList query() { // 假装从接口拿回来的数据 let tagListOrg = [ { name: "标签1", url: "www.baidu.com" }, { name: "标签2", url: "www.baidu.com" }, { name: "标签3", url: "www.baidu.com" }, { name: "标签4", url: "www.baidu.com" }, { name: "标签5", url: "www.baidu.com" }, { name: "标签6", url: "www.baidu.com" }, { name: "标签7", url: "www.baidu.com" }, { name: "标签8", url: "www.baidu.com" }, { name: "标签9", url: "www.baidu.com" }, { name: "标签10", url: "www.baidu.com" }, { name: "标签11", url: "www.baidu.com" }, { name: "标签12", url: "www.baidu.com" }, { name: "标签13", url: "www.baidu.com" }, { name: "标签14", url: "www.baidu.com" }, { name: "标签15", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签16", url: "www.baidu.com" }, { name: "标签17", url: "www.baidu.com" } ]; // 给tagList添加随机颜色 tagListOrg.forEach(item => { item.color = "rgb(" + this.getRandomNum() + "," + this.getRandomNum() + "," + this.getRandomNum() + ")"; }) this.tagList = tagListOrg; this.onReady(); }, // 生成标签云 onReady() { this.$nextTick(() => { this.oList = this.$refs.tagcloudall; this.oA = this.oList.getElementsByTagName("a") var oTag = null; for (var i = 0; i < this.oA.length; i++) { oTag = {}; oTag.offsetWidth = this.oA[i].offsetWidth; oTag.offsetHeight = this.oA[i].offsetHeight; this.mcList.push(oTag); } this.sineCosine(0, 0, 0); this.positionAll(); this.oList.onmouseover = () => { this.active = true; } this.oList.onmouseout = () => { this.active = false; } this.oList.onmousemove = (event) => { var oEvent = window.event || event; this.mouseX = oEvent.clientX - (this.oList.offsetLeft + this.oList.offsetWidth / 2); this.mouseY = oEvent.clientY - (this.oList.offsetTop + this.oList.offsetHeight / 2); this.mouseX /= 5; this.mouseY /= 5; } setInterval(() => { this.update() }, 30); // 定时器执行 不能写setInterval(this.update(), 30) }) } }, created() { this.$nextTick(() => { this.query(); }) } }
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