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java源代码有哪些 java项目源码大全

求java小游戏源代码

表1. CheckerDrag.java

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// CheckerDrag.javaimport java.awt.*;import java.awt.event.*;public class CheckerDrag extends java.applet.Applet{ // Dimension of checkerboard square. // 棋盘上每个小方格的尺寸 final static int SQUAREDIM = 40; // Dimension of checkerboard -- includes black outline. // 棋盘的尺寸 – 包括黑色的轮廓线 final static int BOARDDIM = 8 * SQUAREDIM + 2; // Dimension of checker -- 3/4 the dimension of a square. // 棋子的尺寸 – 方格尺寸的3/4 final static int CHECKERDIM = 3 * SQUAREDIM / 4; // Square colors are dark green or white. // 方格的颜色为深绿色或者白色 final static Color darkGreen = new Color (0, 128, 0); // Dragging flag -- set to true when user presses mouse button over checker // and cleared to false when user releases mouse button. // 拖动标记 --当用户在棋子上按下鼠标按键时设为true, // 释放鼠标按键时设为false boolean inDrag = false; // Left coordinate of checkerboard's upper-left corner. // 棋盘左上角的左方向坐标 int boardx; // Top coordinate of checkerboard's upper-left corner. //棋盘左上角的上方向坐标 int boardy; // Left coordinate of checker rectangle origin (upper-left corner). // 棋子矩形原点(左上角)的左方向坐标 int ox; // Top coordinate of checker rectangle origin (upper-left corner). // 棋子矩形原点(左上角)的上方向坐标 int oy; // Left displacement between mouse coordinates at time of press and checker // rectangle origin. // 在按键时的鼠标坐标与棋子矩形原点之间的左方向位移 int relx; // Top displacement between mouse coordinates at time of press and checker // rectangle origin. // 在按键时的鼠标坐标与棋子矩形原点之间的上方向位移 int rely; // Width of applet drawing area. // applet绘图区域的宽度 int width; // Height of applet drawing area. // applet绘图区域的高度 int height; // Image buffer. // 图像缓冲 Image imBuffer; // Graphics context associated with image buffer. // 图像缓冲相关联的图形背景 Graphics imG; public void init () { // Obtain the size of the applet's drawing area. // 获取applet绘图区域的尺寸 width = getSize ().width; height = getSize ().height; // Create image buffer. // 创建图像缓冲 imBuffer = createImage (width, height); // Retrieve graphics context associated with image buffer. // 取出图像缓冲相关联的图形背景 imG = imBuffer.getGraphics (); // Initialize checkerboard's origin, so that board is centered. // 初始化棋盘的原点,使棋盘在屏幕上居中 boardx = (width - BOARDDIM) / 2 + 1; boardy = (height - BOARDDIM) / 2 + 1; // Initialize checker's rectangle's starting origin so that checker is // centered in the square located in the top row and second column from // the left. // 初始化棋子矩形的起始原点,使得棋子在第一行左数第二列的方格里居中 ox = boardx + SQUAREDIM + (SQUAREDIM - CHECKERDIM) / 2 + 1; oy = boardy + (SQUAREDIM - CHECKERDIM) / 2 + 1; // Attach a mouse listener to the applet. That listener listens for // mouse-button press and mouse-button release events. // 向applet添加一个用来监听鼠标按键的按下和释放事件的鼠标监听器 addMouseListener (new MouseAdapter () { public void mousePressed (MouseEvent e) { // Obtain mouse coordinates at time of press. // 获取按键时的鼠标坐标 int x = e.getX (); int y = e.getY (); // If mouse is over draggable checker at time // of press (i.e., contains (x, y) returns // true), save distance between current mouse // coordinates and draggable checker origin // (which will always be positive) and set drag // flag to true (to indicate drag in progress). // 在按键时如果鼠标位于可拖动的棋子上方 // (也就是contains (x, y)返回true),则保存当前 // 鼠标坐标与棋子的原点之间的距离(始终为正值)并且 // 将拖动标志设为true(用来表明正处在拖动过程中) if (contains (x, y)) { relx = x - ox; rely = y - oy; inDrag = true; } } boolean contains (int x, int y) { // Calculate center of draggable checker. // 计算棋子的中心位置 int cox = ox + CHECKERDIM / 2; int coy = oy + CHECKERDIM / 2; // Return true if (x, y) locates with bounds // of draggable checker. CHECKERDIM / 2 is the // radius. // 如果(x, y)仍处于棋子范围内则返回true // CHECKERDIM / 2为半径 return (cox - x) * (cox - x) + (coy - y) * (coy - y) CHECKERDIM / 2 * CHECKERDIM / 2; } public void mouseReleased (MouseEvent e) { // When mouse is released, clear inDrag (to // indicate no drag in progress) if inDrag is // already set. // 当鼠标按键被释放时,如果inDrag已经为true, // 则将其置为false(用来表明不在拖动过程中) if (inDrag) inDrag = false; } }); // Attach a mouse motion listener to the applet. That listener listens // for mouse drag events. //向applet添加一个用来监听鼠标拖动事件的鼠标运动监听器 addMouseMotionListener (new MouseMotionAdapter () { public void mouseDragged (MouseEvent e) { if (inDrag) { // Calculate draggable checker's new // origin (the upper-left corner of // the checker rectangle). // 计算棋子新的原点(棋子矩形的左上角) int tmpox = e.getX () - relx; int tmpoy = e.getY () - rely; // If the checker is not being moved // (at least partly) off board, // assign the previously calculated // origin (tmpox, tmpoy) as the // permanent origin (ox, oy), and // redraw the display area (with the // draggable checker at the new // coordinates). // 如果棋子(至少是棋子的一部分)没有被 // 移出棋盘,则将之前计算的原点 // (tmpox, tmpoy)赋值给永久性的原点(ox, oy), // 并且刷新显示区域(此时的棋子已经位于新坐标上) if (tmpox boardx tmpoy boardy tmpox + CHECKERDIM boardx + BOARDDIM tmpoy + CHECKERDIM boardy + BOARDDIM) { ox = tmpox; oy = tmpoy; repaint (); } } } }); } public void paint (Graphics g) { // Paint the checkerboard over which the checker will be dragged. // 在棋子将要被拖动的位置上绘制棋盘 paintCheckerBoard (imG, boardx, boardy); // Paint the checker that will be dragged. // 绘制即将被拖动的棋子 paintChecker (imG, ox, oy); // Draw contents of image buffer. // 绘制图像缓冲的内容 g.drawImage (imBuffer, 0, 0, this); } void paintChecker (Graphics g, int x, int y) { // Set checker shadow color. // 设置棋子阴影的颜色 g.setColor (Color.black); // Paint checker shadow. // 绘制棋子的阴影 g.fillOval (x, y, CHECKERDIM, CHECKERDIM); // Set checker color. // 设置棋子颜色 g.setColor (Color.red); // Paint checker. // 绘制棋子 g.fillOval (x, y, CHECKERDIM - CHECKERDIM / 13, CHECKERDIM - CHECKERDIM / 13); } void paintCheckerBoard (Graphics g, int x, int y) { // Paint checkerboard outline. // 绘制棋盘轮廓线 g.setColor (Color.black); g.drawRect (x, y, 8 * SQUAREDIM + 1, 8 * SQUAREDIM + 1); // Paint checkerboard. // 绘制棋盘 for (int row = 0; row 8; row++) { g.setColor (((row 1) != 0) ? darkGreen : Color.white); for (int col = 0; col 8; col++) { g.fillRect (x + 1 + col * SQUAREDIM, y + 1 + row * SQUAREDIM, SQUAREDIM, SQUAREDIM); g.setColor ((g.getColor () == darkGreen) ? Color.white : darkGreen); } } } // The AWT invokes the update() method in response to the repaint() method // calls that are made as a checker is dragged. The default implementation // of this method, which is inherited from the Container class, clears the // applet's drawing area to the background color prior to calling paint(). // This clearing followed by drawing causes flicker. CheckerDrag overrides // update() to prevent the background from being cleared, which eliminates // the flicker. // AWT调用了update()方法来响应拖动棋子时所调用的repaint()方法。该方法从 // Container类继承的默认实现会在调用paint()之前,将applet的绘图区域清除 // 为背景色,这种绘制之后的清除就导致了闪烁。CheckerDrag重写了update()来 // 防止背景被清除,从而消除了闪烁。 public void update (Graphics g) { paint (g); }}

记事本JAVA的源代码

import java.awt.BorderLayout;

import java.awt.FileDialog;

import java.awt.Font;

import java.awt.datatransfer.Clipboard;

import java.awt.datatransfer.DataFlavor;

import java.awt.datatransfer.StringSelection;

import java.awt.datatransfer.Transferable;

import java.awt.datatransfer.UnsupportedFlavorException;

import java.awt.event.ActionEvent;

import java.awt.event.ActionListener;

import java.io.BufferedReader;

import java.io.BufferedWriter;

import java.io.File;

import java.io.FileNotFoundException;

import java.io.FileReader;

import java.io.FileWriter;

import java.io.IOException;

import javax.swing.JFrame;

import javax.swing.JMenu;

import javax.swing.JMenuBar;

import javax.swing.JMenuItem;

import javax.swing.JOptionPane;

import javax.swing.JPanel;

import javax.swing.JScrollPane;

import javax.swing.JTextArea;

import javax.swing.border.TitledBorder;

/*因为根据个人的电脑路径可能有所偏差,没有源路径的情况下,设置默认保存路径为D盘根目录下

* 若要选择保存其他地方,可以选择 另存为*/

public class TestDemo extends JFrame {

private static final long serialVersionUID = -5355432125621015300L;

private String url = null;//文件路径

private String str=null;//复制或剪切 的字符串

private StringSelection stringSelection=null;

private Clipboard clipboard=new Clipboard(str);

private Transferable transferable=null;

private DataFlavor flavor=null;

public TestDemo() {

init();

}

private void init() {

setTitle("我的记事本");

setSize(500, 600);

setContentPane(createContentPane());//添加主面板

}

/*创建主面板*/

private JPanel createContentPane() {

JPanel pane = new JPanel(new BorderLayout());

pane.add(BorderLayout.NORTH, createChocePane());//添加菜单栏

pane.add(createAreaPane());//添加文本编辑区域

return pane;

}

/*创建菜单栏,以及实现功能*/

private JPanel createChocePane() {

JPanel pane = new JPanel();

JMenuBar menuBar1 = new JMenuBar();

JMenu menu = new JMenu("文件");

menuBar1.add(menu);

JMenuItem menuIt1 = new JMenuItem("新建");

JMenuItem menuIt2 = new JMenuItem("打开");

JMenuItem menuIt3 = new JMenuItem("保存");

JMenuItem menuIt4 = new JMenuItem("另存为");

menu.add(menuIt1);

menu.add(menuIt2);

menu.add(menuIt3);

menu.add(menuIt4);

JMenuBar menuBar2 = new JMenuBar();

JMenu menu2 = new JMenu("编辑");

menuBar2.add(menu2);

JMenuItem menuIt5 = new JMenuItem("复制");

JMenuItem menuIt6 = new JMenuItem("剪切");

JMenuItem menuIt7 = new JMenuItem("粘帖");

menu2.add(menuIt5);

menu2.add(menuIt6);

menu2.add(menuIt7);

JMenuBar menuBar3 = new JMenuBar();

JMenu menu3 = new JMenu("帮助");

menuBar3.add(menu3);

JMenuItem menuIt8 = new JMenuItem("关于记事本");

menu3.add(menuIt8);

pane.add(menuBar1);

pane.add(menuBar2);

pane.add(menuBar3);

menuIt1.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent e) {

testArea.setText(null);

}

});

menuIt2.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent arg0) {

final FileDialog fd = new FileDialog(new JFrame(), "查找文件",

FileDialog.LOAD);

fd.setVisible(true);

if (fd.getDirectory() != null fd.getFile() != null) {

testArea.setText(null);

url = fd.getDirectory() + fd.getFile();

try {

BufferedReader in = new BufferedReader(new FileReader(

url));

for (int i = 0;; i++) {

testArea.append(in.readLine());

if (in.read() == -1) {

break;

} else

continue;

}

} catch (FileNotFoundException e) {

e.printStackTrace();

} catch (IOException e) {

e.printStackTrace();

}

}

}

});

menuIt3.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent e) {

if (url==null) {

url="D:\\新建 文本文档.txt";

}

File f = new File(url);

BufferedWriter out = null;

try {

out = new BufferedWriter(new FileWriter(url));

f.createNewFile();

out.append(testArea.getText());

out.flush();

} catch (IOException e1) {

e1.printStackTrace();

} finally {

try {

out.close();

} catch (IOException e1) {

e1.printStackTrace();

}

}

}

});

menuIt4.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent arg0) {

FileDialog fd = new FileDialog(new JFrame(), "保存文本",

FileDialog.SAVE);

fd.setVisible(true);

if (url!=null) {

File f = new File(url);

BufferedWriter out = null;

try {

f.createNewFile();

out = new BufferedWriter(new FileWriter(url));

out.append(testArea.getText());

out.flush();

} catch (IOException e) {

e.printStackTrace();

} finally {

try {

out.close();

} catch (IOException e) {

e.printStackTrace();

}

}

}

}

});

menuIt5.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent e) {

str=testArea.getSelectedText();

stringSelection=new StringSelection(str);

clipboard.setContents(stringSelection, null);

}

});

menuIt6.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent arg0) {

str=testArea.getSelectedText();

stringSelection=new StringSelection(str);

clipboard.setContents(stringSelection, null);

int start=testArea.getSelectionStart();

int end=testArea.getSelectionEnd();

testArea.replaceRange( null,start,end);

}

});

menuIt7.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent e) {

transferable=clipboard.getContents(this);

flavor=DataFlavor.stringFlavor;

if (transferable.isDataFlavorSupported(flavor)) {

int start=testArea.getSelectionStart();

int end=testArea.getSelectionEnd();

testArea.replaceRange( null,start,end);

int pos=testArea.getCaretPosition();

try {

str=(String)transferable.getTransferData(flavor);

testArea.insert(str, pos);

} catch (UnsupportedFlavorException e1) {

e1.printStackTrace();

} catch (IOException e1) {

e1.printStackTrace();

}

}

}

});

menuIt8.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent e) {

JOptionPane.showMessageDialog(null,"功能简单,绝对原创 ");

}

});

return pane;

}

JTextArea testArea;

private JScrollPane createAreaPane() {

JScrollPane pane = new JScrollPane();

pane.setBorder(new TitledBorder("编辑区域"));

testArea = new JTextArea();

testArea.setFont(new Font("宋体", Font.BOLD, 13));

testArea.setLineWrap(true);

pane.getViewport().add(testArea);

return pane;

}

public static void main(String[] args) {

TestDemo td = new TestDemo();

td.setVisible(true);

}

}

java菜单栏例子的源代码有哪些?

1、第一个Swing程序——JFrame窗体

需要注意的是 JFrame窗体在初始设置的时候存在几个问题:

1 窗体默认不可见,需要设置成为可见

2 窗体默认没有大小,需要设置其大小

3 窗体默认不能关闭,需要设置关闭方式

2、JFrame中添加面板、布局方式与控件

什么是java源代码 怎么查看

你说的java源代码是指编译成的class文件前的java文件。

当我们运行.java文件时,它会被系统编译成.class文件,例如Test.java编译之后就是Test.class,

源文件就是指Test.java文件,

一般部署项目时,有.class文件就可以发布运行了,但是如果想修改这个系统,.class是不能修改的,要有.java文件才能修改

也可以上网去下反编译软件,就是能把.class文件大部分还原成.java文件的工具,但不是100%还原,而且如果不是正版的,小心有毒啊,什么的。

java 源代码(if语句)

import java.util.Scanner;

public class test {

public static void main(String[] args) {

int j = 0;// 从0米开始跑

Scanner in = new Scanner(System.in);

while(true) {

System.out.println("你跑了多少米?");

j = in.nextInt();

System.out.println("口渴吗?请输入(yes or no)");

String thirst = in.next();

if (j  400) {

if (!thirst.equals("yes")) {

System.out.println("好吧,那你继续跑吧!");

continue; // 不喝水,继续跑

} else {

System.out.println("过来喝水吧");

}

break;

}

else{

continue;

}

}

}

}

谢谢采纳

求JAVA源代码

import java.util.ArrayList;

import java.util.List;

import java.util.Scanner;

public class GradeStatistic {

public static void main(String[] args) {

GradeStatistic gs = new GradeStatistic();

ListMark list = new ArrayListMark();

float sum = 0;

while(true){

Scanner sc = new Scanner(System.in);

System.out.print("Please input student name: ");

String name = sc.nextLine();

if(name.equals("end")){

break;

}

System.out.print("Please input student score: ");

float score = sc.nextFloat();

sum += score;

list.add(gs.new Mark(name, score));

}

float max = list.get(0).getScore();

float min = list.get(0).getScore();

for(Mark mark: list){

if(max mark.getScore()){

max = mark.getScore();

}

if(min mark.getScore()){

min = mark.getScore();

}

}

float average = sum / list.size();

System.out.println("Average is: " + average);

System.out.println("Max is: " + max);

System.out.println("Min is: " + min);

}

private class Mark{

private String name;

private float score;

public Mark(String name, float score){

this.name = name;

this.score = score;

}

public String getName() {

return name;

}

public float getScore() {

return score;

}

}

}

----------------------

Please input student name: Zhang san

Please input student score: 100

Please input student name: Li Si

Please input student score: 91

Please input student name: Ec

Please input student score: 35

Please input student name: ma qi

Please input student score: 67

Please input student name: end

Average is: 73.25

Max is: 100.0

Min is: 35.0


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