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Public Shared Sub Main()
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Dim a As Integer, b As Integer, c As Integer, d As Integer
Console.WriteLine("该程序将求出两个矩阵的积:")
Console.WriteLine("请指定矩阵A的行数:")
a = Integer.Parse(Console.ReadLine())
Console.WriteLine("请指定矩阵A的列数:")
b = Integer.Parse(Console.ReadLine())
Dim MatrixA As Integer(,) = New Integer(a - 1, b - 1) {}
For i As Integer = 0 To a - 1
For j As Integer = 0 To b - 1
Console.WriteLine("请输入矩阵A第{0}行第{1}列的值:", i + 1, j + 1)
MatrixA(i, j) = Integer.Parse(Console.ReadLine())
Next
Next
Console.WriteLine("矩阵A输入完毕.")
Console.WriteLine("请指定矩阵B的行数:")
c = Integer.Parse(Console.ReadLine())
Console.WriteLine("请指定矩阵B的列数:")
d = Integer.Parse(Console.ReadLine())
Dim MatrixB As Integer(,) = New Integer(c - 1, d - 1) {}
For i As Integer = 0 To c - 1
For j As Integer = 0 To d - 1
Console.WriteLine("请输入矩阵A第{0}行第{1}列的值:", i + 1, j + 1)
MatrixB(i, j) = Integer.Parse(Console.ReadLine())
Next
Next
Console.WriteLine("矩阵B输入完毕.")
Console.WriteLine("矩阵A为:")
outputMatrix(MatrixA, a, b)
Console.WriteLine("矩阵B为:")
outputMatrix(MatrixB, c, d)
If b c Then
Console.WriteLine("矩阵A的列数与矩阵B的行数不相等,无法进行乘积运算!")
Return
Else
Console.WriteLine("矩阵A与矩阵B的乘积为:")
End If
Dim MatrixC As Integer(,) = New Integer(a - 1, d - 1) {}
For i As Integer = 0 To a - 1
For j As Integer = 0 To d - 1
MatrixC(i, j) = 0
For k As Integer = 0 To b - 1
MatrixC(i, j) += MatrixA(i, k) * MatrixB(k, j)
Next
Next
Next
outputMatrix(MatrixC, a, d)
End Sub
Private Shared Sub outputMatrix(MatrixX As Integer(,), rowCount As Integer, columnCount As Integer)
For i As Integer = 0 To rowCount - 1
For j As Integer = 0 To columnCount - 1
Console.Write(MatrixX(i, j) vbTab)
Next
Console.WriteLine()
Next
End Sub
End Class
给你一个函数 Public Sub Vect1XtoVect2(ByVal x1 As Double, ByVal y1 As Double, ByVal z1 As Double, _ ByVal x2 As Double, ByVal y2 As Double, ByVal z2 As Double, _ ByRef xNew As Double, ByRef yNew As Double, ByRef zNew As Double) '矢量叉积 xNew = y1 * z2 - z1 * y2 yNew = z1 * x2 - x1 * z2 zNew = x1 * y2 - y1 * x2 End Sub其中x1,y1,z1为第一个矢量,x2,y2,z2为第二个矢量xnew,ynew,znew为得到的新矢量
没错!!
你的算法是:
1.定义三个变量,minValue(放最小值),X(放最小值的X坐标),Y(放最小值的Y坐标)。
2.遍历矩阵。在遍历过程中将最小值放在minValue中,最小值的X坐标放在X中,最小值的Y坐标放在X中。
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